New Gameplay GIFs!

I know Screenshot Saturday is a thing but today is Sunday (at least for me) and I have always loved GIFs! Due to the rapid and fast rounds that occur in Readapt it shows fairly well in small GIF-sized chunks. The only thing missing is the sound and music, so be sure to check out the actual build and send me feedback!

All GIFs have been taken from the latest release which you find here.

cardCapDupe
One of the new modes: Capture the Point. If you look carefully the player character cannot move diagonally and each player can slow time. A new giant and duplication environmental modifiers are also in effect, giving the player ample cover to score by capturing.
diagWaveDash
The player character (circle pointer, blue body) is restricted to diagonal movement and is in a pretty hairy situation at one point but a well timed use of the dash ability solves this “problem” and manages to outlive the AI controlled player 3 (triangle pointer, yellow body). Notice how a death triggers a short pause, this allows players to figure out who has died and who to target next!
spinChargeGhostSmall
An interesting mix of modifiers: auto spinning players, charge weapons and the ghost ability. The environmental objects are blue (like the projectiles) and are dangerous, but careful use of the ghost ability lets players pass through them. The boundaries are also reflective!

 

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s