A Video of Me Playing and Talking About Readapt

You can play this build and let me know what you think, download links below.

Webplayer build (Mac and Windows)

Standalone Windows Build

 

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Readapt Is Publicly Available For Testing!

It’s been awhile, but you can finally test my game which you can download directly here (Windows Only). It should run on most machines, more information (controls, how to play etc)  can be found in the included readme file.  Just Unrar the archive and launch the executable.

Let me know of any feedback or suggestions you may have, my contact details are here.

I’m also looking for people to do the art and music for the game so feel free to contact me if you are interested.

In other news I’m still doing the weekly Should I Play This Game Podcast which you find on iTunes or directly on the site.

Before I go post on TIGsouce I’ll leave you with some GIFs of in-game footage I made.

Gravity Well
Shows the effect of environmental objects with a gravity well modifier, which applies to players and projectiles too.
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The accelerator weapon in action, starts with a slow projectile speed which accelerates after a short delay. I’m not sure if the name is literal enough. Other modifiers shown include reflective boundaries and lethal objects that split into smaller objects when hit.

 

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The black hole ability. It can be used offensively or defensively to warp trajectory paths of projectiles or slow movement of other players.  I was controlling the blue player against two AI, notice how my movement is restricted to a line but the AI moves freely. This is due to the fact that not all the modifiers are applied to AI. Also notice my sweet black hole assisted curve shot.

That’s it for this week, I hope you enjoy playing Readapt in it’s early stages.